Update 1.5 went live on September 12, 2026 at 20:00 UTC (the Roblox page title now carries the [UPDATE 1.5] tag, and the server list recorded another deploy around September 14). The community calls it the "Grinding Update" — it is squarely aimed at the endgame farming loop. ClickBytes has not published a traditional patch-notes page, so everything below is assembled from community observations and gaming-press coverage; treat specifics as community-verified rather than official.
What's new
Tournaments. Weekly solo and duo brackets with randomized class and mode modifiers. Rewards include exclusive gear and (per one community video) the Hollow and Blade of Draconia unlocks for top-15 and top-5 solo finishers. Use of Skip Tickets disqualifies leaderboard placement.
Dismantle. Break down upgraded gear to recover roughly 40% of its upgrade materials as ingots — for example, a King's Crown returns 3 Exotic Ingots, and a +15 Starry Ring returns 16 Celestial Ingots.
Appraisal. Spend Stars to reroll an item's base stats. Sources describe the exact flow differently, so treat the details as unsettled until you try it in-game.
Mystery Merchant. A rotating vendor (roughly every 2 hours) that sells Aspect Gems among other stock — the most reliable aspect acquisition route added so far.
Class spin pity. The spin interface now shows a counter guaranteeing an Exotic within 500 spins. This is the first documented pity for class spins.
New classes
Pro Game Guides credits Update 1.5 with five class additions. Note the disagreement: allthings.how reports only two, and their article contains at least one claim contradicted by older sources (they call Sinister Trigger a 1.5 addition; pre-1.5 sources already listed it). The weight of coverage supports five names:
- Dragoon — Exotic, physical. S-tier on the freshest tier list; its Mastery 50 passive amplifies damage for the whole team. See the Dragoon Boss Rush build.
- Embertide — Exotic, magic. Rated A with an "inconsistent but nasty" ceiling.
- Hellfiend — Exotic, ranged. Paid Robux bundle (community-reported ~8,000 Robux, price unverified).
- Hollow — name only; no reliable published details. Possibly a Tournament reward.
- Blade of Draconia — disputed whether this is a class unlock or a weapon; shown on the Tournament first-place panel.
Balance changes
The headline nerf is Sinister Trigger's mastery passive: the damage bonus dropped from 190% to 120%, now only procs on skill hits, and the bonus multiplier went from 1.5x to 1.45x. Community tier lists still rate the class S-tier after the change.
Class spins now carry the 500-spin Exotic pity, and the Boss Rush lane-fragment pity range at floor 100 widened to 8–18 fragments. STR/DEX/INT scaling saw adjustments, but the exact numbers were never fully published.
Codes
Five codes shipped with the update — TOURNAMENT, SILVERINE, JACKAL, 45KLIKE and 20MVISIT — all still active as of our September 16 check.
What this means for your builds
The Sinister Trigger nerf does not dethrone it, and the meta classes (Cursed King, Unrestricted, Awakened Devil EX) are untouched. The real change is economic: Dismantle makes experimental forging much cheaper, and the mystery merchant plus pity take some pain out of aspect and Exotic hunting. Our Cursed King Boss Rush build and the newer Dragoon Boss Rush build are both verified against Update 1.5.
Update 2 had not been announced as of September 16, 2026 — the developer's cadence is weekly Saturday updates, so expect interim patches first.