Recommended Dragoon Boss Rush Build
Update 1.5's premier carry pick — at Mastery 50 its Draconia passive amplifies damage for the entire team.
DragoonEditorial build — inputs reviewed, not proven optimal
Recommended aspects
Stat priority
Strength
Vitality
Gear priority
- Skill Damage and Critical Damage affixes first
- Attack speed where available to fish for the 15% knockdown proc
- Ring slot before head/body — most offensive lines per item
How to play
- Trigger Elemental Reckoning (Mastery 50) early so all attackers benefit from +35% damage
- Fish for the 15% per-cast knockdown — it works on bosses and stacks toward 50% with the knockdown bonus
- Cycle elemental skills between melee strings
Progression
- Spin for Dragoon (or save toward the 500-spin Exotic pity added in Update 1.5)
- Level the class to Mastery 50 to unlock the Draconia passive — this is the whole point of the build
- Prioritize STR gear; add team-amp uptime with cooldown affixes
Alternatives
Sinister Trigger
Ranged Exotic with comparable boss damage if melee isn't your thing.
Good for
- S-tier in the freshest (Update 1.5) tier list
- Best documented team damage amplification in the game
- Knockdown CC that affects bosses
- Built around Dragoon, rated 8.5/10 for boss rush content.
Weaknesses
- New class — fewer independent ratings than the established Exotics
- Exotic spin odds (0.05%) until pity at 500 spins
- Team amp only fully pays off in group play
Related
Sources & verification
- Community source
- Community source
- Community source