Recommended Greatsword Leveling Build
The early-game plan: stack Strength on whatever Rare melee class you spun, follow the dungeon ladder, and bank resources for endgame targets.
GreatswordEditorial build — inputs reviewed, not proven optimal
Recommended aspects
Stat priority
Strength
Vitality
Gear priority
- Whatever drops with your archetype's damage type — do not over-invest before endgame
- Upgrade only gear you are actually wearing (Gear Score counts worn items)
- Save Reforge Stones and ores for endgame pieces
How to play
- Clear each zone fully before the boss — the light pillar points to loot chests
- Always extract: dying or leaving early deletes everything you picked up
- Pick the deeper/faster reward chest after boss kills when confident
Progression
- Bandit's Den → Goblin's Stronghold → Forgotten Ruins → The Catacombs (unlock higher difficulties as they open)
- Allocate all SP into Strength; reset when you settle your endgame archetype
- Redeem every active code for free potions, coins and forge materials
- Around level 55 unlock Challenge Dungeon; around 60–67 Boss Rush opens (community-reported levels)
- Pick your endgame target (Unrestricted quest, a lane class, or Dreadlord) and start banking its materials
Alternatives
Bowman leveling
Same plan with Dexterity if you spun a ranged starter instead.
Good for
- Works with any early melee class you own
- Resource-banked progression compounds into endgame targets
Weaknesses
- Greatsword itself is D–C tier — this is a process build, not a class endorsement
Related
Sources & verification
- Community source
- Community source
- Community source