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Dungeon Lootr Update 1 — Magic Unleashed

The Magic Unleashed event update: The First Test raid, City of Mages, Mage Coins and four new Exotic classes.

Released September 5, 2026Community-observed changesLast verified September 16, 2026

Update 1 — the Magic Unleashed event (some outlets call it "Magic and Mayhem") — landed in early September 2026. Sources give September 5 or September 7 as the date; we use the more widely cited September 5. As with Update 1.5, there is no official patch-notes page, so details are community-assembled.

What's new

The First Test raid. The game's first raid, including an Impossible difficulty — the only place Dark Professor's unlock drops, and per the official listing the only content with a confirmed "Impossible" tier.

City of Mages. A story dungeon aimed at levels ~80–100, with Hard (~960k XP), Nightmare (~1.65M XP) and Endless variants.

Mage Coins and the Raid Shop. Event coverage reports 70–150 Mage Coins per raid run scaled by damage dealt (player reports cite lower solo figures — treat the range as unsettled). The event Raid Shop sells class items (the Moria Blade line), 5 Aspect Gems per day, 500 Reforge Stones per day and 100 Event Chests per day.

New classes

Four Exotics arrived with the event:

  • Spell Breaker — physical, parry-rewarding kit with team damage amplification. S-tier in Update 1.5 lists.
  • Cryomancer — magic, frost-themed; A-tier.
  • Coyote — magic, homing AoE; S-tier in Update 1.5 lists.
  • Dark Professor — magic, from an extremely rare Impossible-raid drop; A-tier.

One data conflict worth knowing: the Moria Blade is variously assigned to Spell Breaker (Gamezebo) or Cryomancer (dungeonlootr.top). Both classes come from the same event shop either way.

Balance context

Pre-update sources describe Sinister Trigger as dominant heading into Update 1, and this is where its first balance pass landed — ahead of the heavier Update 1.5 nerf. If you see older tier lists, check their date before trusting S-ratings.

Codes

The UPDATE1 code belongs to this batch (status currently unclear — see the codes page), alongside the 15KCCU / WEEKENDBUFFS / RAIDTIME / COURAGE / LOVETHISGAME wave from the same era.

New classes

Balance changes

  • Sinister Trigger received its first balance pass (pre-1.5 sources describe it as dominant)

New systems

  • The First Test raid with Impossible difficulty
  • City of Mages story dungeon (levels ~80-100, with Hard/Nightmare/Endless)
  • Mage Coins currency (70-150 per raid run, scaled by damage) and the Raid Shop
  • Event shop daily limits: 5 Aspect Gems, 500 Reforge Stones, 100 Event Chests

Builds affected

Re-verified against this update.

Guides affected

Sources & verification